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Tracks
Layers
Pack Name

Woodwind Fantasty

Adaptive Music Player

The menu contains the pack tracks and the optional win/lose tracks.

The play buttons control the selected track layers to increase or decrease musical complexity. This behaviour can be emulated by the game logic, allowing for adaptive soundtracks.

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The music pack's picture
¥15,984

Taxes/VAT calculated at checkout

Win and Lose Tracks [+¥807.25]
Other options

This pack was created with Fantasy settings in mind. It is well suited to open world, adventure, platformer, puzzle, or RPG style games.
The layers of all the tracks have different textures that can be used in varying combinations to create the feeling of having more tracks. This could be used to depict different player states or specific areas within a level, location, or map.
Track #1 was created to be locations that the character explores or travels.
Track #2 is geared toward combat/tension.
Track #3 has that “at home” feeling.
The win track would be a great victory or level clear track, and the lose track is for a “game over” screen.

Composer
Peter Roberts

Implementation resources