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Tracks
Layers
Pack Name

Unearthly Wilds

Adaptive Music Player

The menu contains the pack tracks and the optional win/lose tracks.

The play buttons control the selected track layers to increase or decrease musical complexity. This behaviour can be emulated by the game logic, allowing for adaptive soundtracks.

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The music pack's picture
¥3,875

Taxes/VAT calculated at checkout

Win and Lose Tracks [+¥807.25]
Other options
This pack was designed for games set in natural environments such as jungles, forests, caves, and other wilderness areas. It features exotic natural instrumentation, intricate sound design with a subtle Sci-fi/Fantasy touch, and the power of an otherworldly orchestra. It is suitable for various types of games, including action, adventure, and fantasy genres.
The pack's layers were crafted with game states in mind. The first layer offers an exotic tribal-like soundtrack with soft melodies, ideal for calm moments or exploration. The second layer increases tension with intricate sound design, complementing the first to heighten the sense of danger, useful for alert states or enemy encounters. The third and final layer brings in the power of an unconventional orchestra, escalating tension another notch. This makes it perfect for high-stakes moments such as boss battles. Each layer can be used independently or in any combination, providing flexibility for various gameplay scenarios.
The Win track includes a soft and hopeful melody suitable for moments when players successfully reach the end of a level, complete a task, or collect important items.
The Lose track is intended for use when the player fails a task or dies.
Composer
Jack Type

Implementation resources