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Pack Name

Sort Of Snes

Adaptive Music Player

The menu contains the pack tracks and the optional win/lose tracks.

The play buttons control the selected track layers to increase or decrease musical complexity. This behaviour can be emulated by the game logic, allowing for adaptive soundtracks.

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The music pack's picture

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Win and Lose Tracks [+¥822.55]
Other options
This pack sounds like 16-bit music with bit of a twist. It has an airier or dreamier quality than actual 16-bit music having both nice atmosphere and catchy melodies and rhythms. It was designed for arcade type games but would be great in platformers, puzzle, cute action, or really game that has a retro quality.
The track has layers designed to sound good on their own or in combination with any of the other layer/layers. The “win” track would be best as a level complete stinger and the “lose” as a level fail or “game over” stinger.
Peter Roberts

Implementation resources