This pack is suited for a darker or slightly more surreal atmosphere. It would definitely suit a mysterious game, but would also fit well with adventure, RPG, open world, strategy, sci-fi or shooter type game.
The layers for each track are meant to sound good on their own or in combination with any of the other layer/layers. This gives you as the developer flexibility to design a more varied atmosphere based on player states or locations.
Track 1 was designed for exploration/traveling states while Track 2 was designed for danger/combat states.
The “Win” track would be good for leveling up, level complete, or acquiring items/treasure stringers. The “Lose” track would be good for loss of life or “game over” scenarios.