A pack made for dark and scary atmospheres with a track that builds from low a pressure ambience to a high impact orchestra.
The first layer sets the ambience, the second creates a little more intensity, which can be useful to use when something is about to happen. The third build the most intensity being a great resource for use in combat/escape scenarios.
Besides the Lose track which can be used when the player loses the game/dies, the Win one can be used when successfully finishing a level or when something positive happens within the playthrough.