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Pack Name

Memorial Park

Adaptive Music Player

The menu contains the pack tracks and the optional win/lose tracks.

The play buttons control the selected track layers to increase or decrease musical complexity. This behaviour can be emulated by the game logic, allowing for adaptive soundtracks.

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The music pack's picture
Win and Lose Tracks [FREE]
Other options

A pack made for dark and scary atmospheres with a track that builds from low a pressure ambience to a high impact orchestra.
The first layer sets the ambience, the second creates a little more intensity, which can be useful to use when something is about to happen. The third build the most intensity being a great resource for use in combat/escape scenarios.
Besides the Lose track which can be used when the player loses the game/dies, the Win one can be used when successfully finishing a level or when something positive happens within the playthrough.

Jack Type

Implementation resources