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Pack Name


Adaptive Music Player

The menu contains the pack tracks and the optional win/lose tracks.

The play buttons control the selected track layers to increase or decrease musical complexity. This behaviour can be emulated by the game logic, allowing for adaptive soundtracks.

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The music pack's picture

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Win and Lose Tracks [+¥844.80]
Other options
This is an epic orchestral pack that is perfect for intense action games.
The track layers were built with a progression in mind that can be suitable for game states, such as, exploration, danger, and combat.
The first layer is the most gentle and can be used for exploration. The second adds tension with percussion, orchestral, and other synthetic elements. The third adds the sound of a high impact orchestra, and this layer can be activated for a combat scenario for example. This is just a use suggestion as these layers can be used by themselves or in combination with any other layer.
The "Win" and "Lose" tracks are perfectly tailored to the main track and are a great choice if the game presents these game states to the player.
Jack Type

Implementation resources