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Pack Name

Cold Weather Journey

Adaptive Music Player

The menu contains the pack tracks and the optional win/lose tracks.

The play buttons control the selected track layers to increase or decrease musical complexity. This behaviour can be emulated by the game logic, allowing for adaptive soundtracks.

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The music pack's picture

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Win and Lose Tracks [+¥826.15]
Other options
This pack has a cold/detached atmosphere to it and could fit into lots of different genres. I designed it with fantasy in mind. It would fit well into RPG, open world, adventure, strategy, platformer, or action games.
The layers are all meant to be used on their own or in combination with any other layer/layers. Layer 1 has the main piano loops. Layer 2 has the percussion and transitional elements. It also includes a percussive wind-chime instrument for a bit of extra atmosphere and movement. Layer 3 contains the atmospheric piano elements and the far-away melodic elements.
This looping “Win” track would be great for a win screen where players collect the spoils and experience points. The “Lose” track was conceived to be a “game over” or failure stinger.
Peter Roberts

Implementation resources