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Pack Name

Chromatic Guitar

Adaptive Music Player

The menu contains the pack tracks and the optional win/lose tracks.

The play buttons control the selected track layers to increase or decrease musical complexity. This behaviour can be emulated by the game logic, allowing for adaptive soundtracks.

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The music pack's picture

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Win and Lose Tracks [+¥856.05]
Other options
This pack focuses on metal guitar and drums. It would be perfect for an action fighting, shooter, or Metroidvania game, but could also work in a sci-fi, driving, or action sequences of a horror game.
Layer 1 features the fuzz distorted guitar. Layer 2 has the drums (Complete with double kick!), synths, and transition effects. Layer 3 has vocals. I intentionally isolated the vocals, so you could have a track with or without vocals.
The “Win” and “Lose” tracks are tempo and key matched to the main track. This makes the switch seamless from the main track. It works great if there's a slight wait for the beginning of the next measure when syncing these cues to main track tempo (bpm on information pane).
Peter Roberts

Implementation resources