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Pack Name

Ancient Eastern Civilization

Adaptive Music Player

The menu contains the pack tracks and the optional win/lose tracks.

The play buttons control the selected track layers to increase or decrease musical complexity. This behaviour can be emulated by the game logic, allowing for adaptive soundtracks.

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The music pack's picture

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Win and Lose Tracks [+¥844.80]
Other options
This pack can fit perfectly in strategy, tower defence, and fantasy games. Airy swells and fluttering atmospheres of flutes awaken distant memories.
The first track is based on a Chinese civilization, with "Guzheng" guitars and small gongs.
The second track presents a Japanese vibe, with "daiko" and "taiko" as lead percussions. The result is a moving and powerful energic song.
The layers of both tracks can be used standalone or in combination with any other layer.
The "Win" and "Lose" tracks are a great choice for presenting these game states to the player, but they can also be used in specific sections of a game as they were made to loop seamlessly.
Joaquin Carcedo | CachitoStudio

Implementation resources